I’m an Animal

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Imperial Academy - I’m an Animal

I’m an Animal

LESSON 17: I’m an Animal
Lesson Focus: Sequential Memory
Age Group: 2-3 years old
Duration: 30 minutes
LEARNING OBJECTIVES:

  1. Remember: Identify distinct animal movements
  2. Understand: Match gentle sounds to movement qualities
  3. Apply: Embody simple animal characters with whole‑body shapes and safe freeze control
     

MATERIALS:

  1. Visual cue cards: animal photos or icons (cat, dog, owl, elephant, snake, kangaroo, horse, duck)
  2. Drum or hand clapper (for start/stop cues)
  3. Floor spots or tape (to define personal space)
  4. Optional: soft animal puppets or plush toys
  5. Powerpoint:

 



LESSON PROCEDURES:


1) Welcome and Warm-Up (3 minutes)

  • Circle time: gentle stretches, shoulder rolls, finger wiggles
  • Introduce the idea: “Today we’ll pretend to be animals!”
  • Ask: “What animals do you know?” “How do they move?”
  • Use 2–3 animal cards to prompt movement and sound imitation

 

2) Animal Sounds (4 minutes)

  • Teacher models 5–6 animal sounds with clear vocal expression:
    • Cat – “meow”
    • Elephant – “brrrrr”
    • Owl – “hoo hoo”
    • Kangaroo – “boing boing”
    • Snake – “ssssss”
    • Duck – “quack quack”
  • Call-and-response: show card, children repeat sound
  • Ask: “Which sound is loud?” “Which is soft?” “Which is funny?”

 

3) Animal Sounds with Emotion (5 minutes)

  • Invite learners to act out animal sounds with emotional tone:
    • “Happy meow” – smile, gentle voice
    • “Sleepy hoo hoo” – slow, soft voice
    • “Excited quack” – fast, bouncy voice
    • “Strong brrrrr” – deep, firm voice
    • “Shy hiss” – quiet, slow “ssssss”
  • Use facial cues and gentle narration to guide emotional expression
  • Freeze after each sound and praise expressive faces

4) Animal Movements (5 minutes)

  • Use 30-second intervals to explore movement only (no sound):
    • Hop like a kangaroo – big jumps
    • Stomp like an elephant – slow, heavy steps
    • Crawl like a cat – smooth and low
    • Flap like an owl – wide, slow arms
    • Slither like a snake – wiggle across the floor
    • Trot like a pony – rhythmic steps
  • Use drum/clap to cue start and freeze
  • Emphasise safe movement and clear body shapes

Narrate each with warmth and clarity. Remind children to show sad face and sad body gently.

 

5) Animal Emotional Sounds with Movement (5 minutes)

  • Combine sound, emotion, and movement:
    • “Happy meow” + soft crawl
    • “Excited quack” + waddling bounce
    • “Strong brrrrr” + stomping steps
    • “Sleepy hoo hoo” + slow flaps
    • “Shy hiss” + gentle slither
  • Teacher narrates each combination and learners act it out
  • Use freeze cue and praise expressive combinations

6) Application Game: Animal Parade in Groups (6 minutes)

  • Divide learners into 3 groups. Each group performs one animal per round:
    • Round 1: Group A = kangaroo, Group B = owl, Group C = elephant
    • Round 2: Group A = cat, Group B = snake, Group C = duck
    • Round 3: Group A = pony, Group B = owl, Group C = kangaroo
  • Each round = 2 minutes
  • Use drum to cue start and freeze
  • Narrate transitions clearly and celebrate each group

7) Cool-Down and Reflect (2 minutes)

  • Breathing: “Sniff like a bunny… blow like an elephant.”
  • Reflection: “Which animal did you like being today?”
  • “Show me your favourite animal shape.”
  • Optional: group “animal wave” goodbye

 


ASSESSMENT

  • Identification: Learner recognises and names animal from visual or sound cue
  • Demonstration: Learner produces distinct animal movement and sound on cue
  • Control: Learner freezes safely and holds animal shape for 3 counts
  • Imagination: Learner selects and embodies an animal with whole-body expression and emotion

REMARKS

  • Safety and Inclusion: Offer seated or simplified versions of movements (e.g., seated flapping, finger crawling)
  • Classroom Management: Use freeze signal consistently; narrate positive examples (“I see quiet paws!”)
  • Language Support: Pair animal names with visuals and sounds; use simple, repeated phrases
  • Differentiation:
    • For emerging learners: focus on one animal at a time
    • For advanced learners: combine movement, sound, and emotion
  • Transitions: Pre-cue changes (“Ready to switch in 3-2-1”) to support executive function
  • Environment: Clear space; use floor spots to define safe movement zones
  • Family/Carer Note (optional): Try a home animal game—take turns pretending and guessing animals together